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114
Voted
GW
2003
Springer
138views Biometrics» more  GW 2003»
15 years 9 months ago
Hand Postures Recognition in Large - Display VR Environments
Large–display environments like Reality Center or Powerwall are recent equipments used in the Virtual Reality (VR) field. In contrast to HMDs or similar displays, they allow sev...
Jean-Baptiste de la Rivière, Pascal Guitton
141
Voted
CSL
2010
Springer
15 years 3 months ago
Active learning and semi-supervised learning for speech recognition: A unified framework using the global entropy reduction maxi
We propose a unified global entropy reduction maximization (GERM) framework for active learning and semi-supervised learning for speech recognition. Active learning aims to select...
Dong Yu, Balakrishnan Varadarajan, Li Deng, Alex A...
149
Voted
ECCV
2010
Springer
15 years 4 months ago
Semantic Segmentation of Urban Scenes Using Dense Depth Maps
In this paper we present a framework for semantic scene parsing and object recognition based on dense depth maps. Five viewindependent 3D features that vary with object class are e...
Chenxi Zhang, Liang Wang, Ruigang Yang
116
Voted
ACL
1998
15 years 5 months ago
Combining Stochastic and Rule-Based Methods for Disambiguation in Agglutinative Languages
In this paper we present the results of the combination of stochastic and rule-based disambiguation methods applied to Basque languagel. The methods we have used in disambiguation...
Nerea Ezeiza, Iñaki Alegria, Jose Maria Arr...
140
Voted
CVPR
2007
IEEE
15 years 10 months ago
Robust Face Alignment for Illumination and Pose Invariant Face Recognition
In building a face recognition system for real-life scenarios, one usually faces the problem that is the selection of a feature-space and preprocessing methods such as alignment u...
Fatih Kahraman, Binnur Kurt, Muhittin Gökmen