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AIIDE
2009
14 years 11 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
AI
2006
Springer
14 years 10 months ago
Constraint-based optimization and utility elicitation using the minimax decision criterion
In many situations, a set of hard constraints encodes the feasible configurations of some system or product over which multiple users have distinct preferences. However, making su...
Craig Boutilier, Relu Patrascu, Pascal Poupart, Da...
GECCO
2009
Springer
146views Optimization» more  GECCO 2009»
15 years 4 months ago
Using a distance metric to guide PSO algorithms for many-objective optimization
In this paper we propose to use a distance metric based on user-preferences to efficiently find solutions for manyobjective problems. We use a particle swarm optimization (PSO) a...
Upali K. Wickramasinghe, Xiaodong Li
CHI
2001
ACM
15 years 10 months ago
Locus of feedback control in computer-based tutoring: impact on learning rate, achievement and attitudes
The advent of second-generation intelligent computer tutors raises an important instructional design question: when should tutorial advice be presented in problem solving? This pa...
Albert T. Corbett, John R. Anderson
ATAL
2009
Springer
15 years 4 months ago
Manipulation and gender neutrality in stable marriage procedures
The stable marriage problem is a well-known problem of matching men to women so that no man and woman who are not married to each other both prefer each other. Such a problem has ...
Maria Silvia Pini, Francesca Rossi, Kristen Brent ...