We describe a technique aimed at addressing longstanding problems for password reset: security and cost. In our approach, users are authenticated using their preferences. Experime...
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
The defining characteristic of the Internet today is an abundance of information and choice. Recommender Systems (RS), designed to alleviate this problem, have so far not been ver...
Philip Bonhard, Martina Angela Sasse, Clare Harrie...
This paper describes our work on developing corpora of three varieties of Viennese for unit selection speech synthesis. The synthetic voices for Viennese varieties, implemented wi...
Michael Pucher, Friedrich Neubarth, Volker Strom, ...
The ultimate goal when building dialogue systems is to satisfy the needs of real users, but quality assurance for dialogue strategies is a non-trivial problem. The applied evaluat...