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125
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SIBGRAPI
2006
IEEE
15 years 10 months ago
Plausible Image Based Soft Shadows Using Occlusion Textures
This paper presents a novel image-based approach to render plausible soft shadows for complex dynamic scenes with rectangular light sources. The algorithm's performance is mo...
Elmar Eisemann, Xavier Décoret
93
Voted
EGH
2003
Springer
15 years 9 months ago
An optimized soft shadow volume algorithm with real-time performance
In this paper, we present several optimizations to our previously presented soft shadow volume algorithm. Our optimizations include tighter wedges, heavily optimized pixel shader ...
Ulf Assarsson, Michael Dougherty, Michael Mounier,...
145
Voted
CGF
2008
124views more  CGF 2008»
15 years 4 months ago
Fast Soft Self-Shadowing on Dynamic Height Fields
We present a new, real-time method for rendering soft shadows from large light sources or lighting environments on dynamic height fields. The method first computes a horizon map f...
John Snyder, Derek Nowrouzezahrai
SIGGRAPH
2000
ACM
15 years 8 months ago
Efficient image-based methods for rendering soft shadows
Maneesh Agrawala, Ravi Ramamoorthi, Alan Heirich, ...