Sciweavers

4090 search results - page 122 / 818
» Blended Learning Design
Sort
View
NIPS
2000
15 years 5 months ago
A Silicon Primitive for Competitive Learning
Competitive learning is a technique for training classification and clustering networks. We have designed and fabricated an 11transistor primitive, that we term an automaximizing ...
David Hsu, Miguel Figueroa, Chris Diorio
AAAI
2010
15 years 6 months ago
G-Optimal Design with Laplacian Regularization
In many real world applications, labeled data are usually expensive to get, while there may be a large amount of unlabeled data. To reduce the labeling cost, active learning attem...
Chun Chen, Zhengguang Chen, Jiajun Bu, Can Wang, L...
ICSE
2003
IEEE-ACM
16 years 4 months ago
Quantifying the Value of Architecture Design Decisions: Lessons from the Field
This paper outlines experiences with using economic criteria to make architecture design decisions. It briefly describes the CBAM (Cost Benefit Analysis Method) framework applied ...
Mike Moore, Rick Kazman, Mark Klein, Jai Asundi
GRAPHITE
2003
ACM
15 years 9 months ago
Applying game design theory to virtual heritage environments
Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual e...
Erik Champion
ACMDIS
1997
ACM
15 years 8 months ago
A Case Study in Interactive Narrative Design
The paper describes lessons learned about the design of a form for interactive narrative. The lessons are based on an initial prototype and have ramifications for both a next-step...
Carol Strohecker