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136
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IIE
2008
88views more  IIE 2008»
15 years 5 months ago
Development of Generative Learning Objects Using Feature Diagrams and Generative Techniques
Abstract. Learning Objects (LOs) play a key role for supporting eLearning. In general, however, the development of LOs remains a vague issue, because there is still no clearly defi...
Vytautas Stuikys, Robertas Damasevicius
JAIR
2002
99views more  JAIR 2002»
15 years 4 months ago
Optimizing Dialogue Management with Reinforcement Learning: Experiments with the NJFun System
Designing the dialogue policy of a spoken dialogue system involves many nontrivial choices. This paper presents a reinforcement learning approach for automatically optimizing a di...
Satinder P. Singh, Diane J. Litman, Michael J. Kea...
152
Voted
CAI
2010
Springer
15 years 2 months ago
SMA - The Smyle Modeling Approach
Abstract. This paper introduces the model-based software development lifecycle model SMA--the Smyle Modeling Approach--which is centered around Smyle. Smyle is a dedicated learning...
Benedikt Bollig, Joost-Pieter Katoen, Carsten Kern...
151
Voted
AIED
2005
Springer
15 years 10 months ago
Computer Games as Intelligent Learning Environments: A River Ecosystem Adventure
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
141
Voted
ICWL
2004
Springer
15 years 10 months ago
Activity Theory as Tool for Analyzing Asynchronous Learning Networks (ALN)
Abstract. This paper calls on activity theory as tool for analyzing Asynchronous Learning Networks (ALN) to achieve a better understanding of their dynamics. This paper makes some ...
Jerry Zhigang Li, Sharon Elizabeth Bratt