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CHI
2010
ACM
16 years 1 months ago
Let's play chinese characters: mobile learning approaches via culturally inspired group games
In many developing countries such as India and China, low educational levels often hinder economic empowerment. In this paper, we argue that mobile learning games can play an impo...
Feng Tian, Fei Lv, Jingtao Wang, Hongan Wang, Wenc...
ETS
2000
IEEE
100views Hardware» more  ETS 2000»
15 years 6 months ago
Pre-class Planning to Scaffold Students for Online Collaborative Learning Activities
In recent years, there is a growing interest in developing online collaborative learning environments. In a learner-centered online collaborative environment, students work togeth...
Xun Ge, Kelly Ann Yamashiro, Jack Lee
CASON
2009
IEEE
16 years 1 months ago
Social Network - An Autonomous System Designed for Radio Recommendation
This paper describes the functions of a system proposed for the music tube recommendation from social network data base. Such a system enables the automatic collection, evaluation...
Grzegorz Dziczkowski, Lamine Bougueroua, Katarzyna...
ISDA
2008
IEEE
16 years 19 days ago
Genetic Annealing Optimization: Design and Real World Applications
Both simulated annealing (SA) and the genetic algorithms (GA) are stochastic and derivative-free optimization technique. SA operates on one solution at a time, while the GA mainta...
Mostafa A. El-Hosseini, Aboul Ella Hassanien, Ajit...
INTETAIN
2005
Springer
15 years 11 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...