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CRIWG
2007
15 years 1 months ago
Deployment of Ontologies for an Effective Design of Collaborative Learning Scenarios
Two of the most important research subjects during the development of intelligent authoring systems (IAS) for education are the modeling of knowledge and the extraction of knowledg...
Seiji Isotani, Riichiro Mizoguchi
109
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CHI
1998
ACM
15 years 4 months ago
National Geographic Unplugged: Classroom-Centered Design of Interactive Nature Films
Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...
Brian K. Smith, Brian J. Reiser
112
Voted
ENGL
2007
102views more  ENGL 2007»
15 years 12 days ago
Decision Theoretic Agent Design for Personal Rapid Transit Systems
—This paper details a learning decision-theoretic intelligent agent designed to solve the problem of guiding vehicles in the context of Personal Rapid Transit (PRT). The intellig...
Iheanyi C. Umez-Eronini, Ferat Sahin
86
Voted
ECTEL
2010
Springer
15 years 19 days ago
Ambient Displays and Game Design Patterns
In this paper we describe a social learning game we implemented to evaluate various means of ubiquitous learning support. Making use of game design patterns it was possible to impl...
Sebastian Kelle, Dirk Börner, Marco Kalz, Mar...
114
Voted
TLT
2008
77views more  TLT 2008»
15 years 10 days ago
The Scalable Adapter Design Pattern: Enabling Interoperability Between Educational Software Tools
For many practical learning scenarios, the integrated use of more than one learning tool is educationally beneficial. In these cases, interoperability between learning tools--getti...
Andreas Harrer, Niels Pinkwart, Bruce M. McLaren, ...