: This paper analyzes how different visualisations of interaction information can be used to indicate user activity and support informal learning. The question for research is how ...
Learning theory and programs to date are inductively bounded: they can be described as "wind-up toys" which can only learn the kinds of things that their designers envisi...
Courseware increasingly consists of generic information and communication tools. These offer a plethora of functionalities, but their usefulness to a particular learning community ...
In order to understand whether conceptual obscurity is truly the reason for the slow uptake of IMS Learning Design (LD), we have initiated an investigation into teachers' unde...
Michael Derntl, Susanne Neumann, Dai Griffiths, Pe...
In the analysis of any learning environment, whether small or large, one observes within it a "set of human activities related to each other so they can be viewed as a whole&...