We propose to embed watermarks by modifying the texture mapping information of 3D models rather than modifying the geometry information or texture image as existing works do. We p...
An original hierarchical watermarking scheme is proposed in this paper. A geometrically robust watermark and a high-capacity watermark are inserted in different resolution levels ...
In this paper, we propose a new fragile watermarking scheme for 3D meshes. Firstly, the watermark information is adaptively embedded into the mesh geometry by slightly adjusting t...
Watermarking of 3D meshes has received a limited attention due to the diļ¬culties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
This paper develops a digital watermarking methodology for 3-D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a giv...