Abstract Abstract. Recent work in the analysis of randomized approximation algorithms for NP-hard optimization problems has involved approximating the solution to a problem by the ...
We introduce a new realistic input model for geometric graphs and nonconvex polyhedra. A geometric graph G is local if (1) the longest edge at every vertex v is only a constant fa...
This paper presents an analytical framework for the implementation of digital infinite impulse response filters in fixed-point hardware on field programmable gate arrays. This ana...
Joan Carletta, Robert J. Veillette, Frederick W. K...
Interruptible rendering is a novel approach to the fidelity-versusperformance tradeoff ubiquitous in real-time rendering. Interruptible rendering unifies spatial error, caused by ...
Cliff Woolley, David P. Luebke, Benjamin Watson, A...
We consider the problem of partitioning the set of vertices of a given unit disk graph (UDG) into a minimum number of cliques. The problem is NP-hard and various constant factor a...