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COMPGEOM
2003
ACM
15 years 3 months ago
Cost-driven octree construction schemes: an experimental study
Given a scene consisting of objects, ray shooting queries answer with the first object encountered by a given ray, and are used in ray tracing and radiosity for rendering photo-r...
Boris Aronov, Hervé Brönnimann, Allen ...
COMPGEOM
2010
ACM
15 years 2 months ago
Optimal partition trees
We revisit one of the most fundamental classes of data structure problems in computational geometry: range searching. Back in SoCG’92, Matouˇsek gave a partition tree method fo...
Timothy M. Chan
SIGMETRICS
2010
ACM
214views Hardware» more  SIGMETRICS 2010»
15 years 2 months ago
Distributed sensor network localization from local connectivity: performance analysis for the HOP-TERRAIN algorithm
This paper addresses the problem of determining the node locations in ad-hoc sensor networks when only connectivity information is available. In previous work, we showed that the ...
Amin Karbasi, Sewoong Oh
SPAA
2010
ACM
15 years 2 months ago
Basic network creation games
We study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes, by swapping one incident ed...
Noga Alon, Erik D. Demaine, MohammadTaghi Hajiagha...
CSR
2010
Springer
15 years 2 months ago
Balancing Bounded Treewidth Circuits
Algorithmic tools for graphs of small treewidth are used to address questions in complexity theory. For both arithmetic and Boolean circuits, it is shown that any circuit of size ...
Maurice Jansen, Jayalal M. N. Sarma