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» Body-centric interaction with mobile devices
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CHI
2010
ACM
15 years 8 months ago
Crosstrainer: testing the use of multimodal interfaces in situ
We report the results of an exploratory 8-day field study of CrossTrainer: a mobile game with crossmodal audio and tactile feedback. Our research focuses on the longitudinal effec...
Eve E. Hoggan, Stephen A. Brewster
MOBILITY
2009
ACM
15 years 8 months ago
A pervasive gesture-driven augmented reality prototype using wireless sensor body area networks
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
ACMACE
2011
ACM
14 years 1 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
CHI
2003
ACM
16 years 2 months ago
A context-aware experience sampling tool
A new software tool for user-interface development and assessment of ubiquitous computing applications is available for CHI researchers. The software permits researchers to use co...
Stephen S. Intille, John Rondoni, Chuck Kukla, Isa...
PERCOM
2006
ACM
16 years 1 months ago
Inverted Browser: A Novel Approach towards Display Symbiosis
In this paper we introduce the Inverted Browser, a novel approach to enable mobile users to view content from their personal devices on public displays. The Inverted Browser is a ...
Mandayam T. Raghunath, Nishkam Ravi, Marcel-Catali...