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RTAS
2008
IEEE
15 years 8 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty
PERCOM
2005
ACM
16 years 1 months ago
PDP and GSDL: A New Service Discovery Middleware to Support Spontaneous Interactions in Pervasive Systems
In pervasive computing environments, mobile devices communicate via wireless links without requiring any fixed infrastructure. These devices must be able to discover and share ser...
Andrés Marín López, Carlos Ga...
ARCS
2004
Springer
15 years 7 months ago
The Value of Handhelds in Smart Environments
Abstract. The severe resource restrictions of computer-augmented everyday artifacts imply substantial problems for the design of applications in smart environments. Some of these p...
Frank Siegemund, Christian Floerkemeier, Harald Vo...
MHCI
2009
Springer
15 years 8 months ago
Improving the recommendation of mobile services by interpreting the user's icon arrangement
The aether soon will be pervaded with a high density of digital services for usage on mobile phones. Personalization plays a crucial role for the success and acceptance of such sy...
Matthias Böhmer, Gernot Bauer
CHI
2011
ACM
14 years 5 months ago
Transparency in mobile navigation
We investigated the usefulness transparency can play in increasing the display space of mobile devices in navigation scenarios. Two different systems that used transparency to dis...
David K. McGookin, Inti Herteleer, Stephen A. Brew...