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GRAPHICSINTERFACE
2000
15 years 1 months ago
Skinning Characters using Surface Oriented Free-Form Deformations
Skinning geometry effectively continues to be one of the more challenging and time consuming aspects of character setup. While anatomic and physically based approaches to skinning...
Karan Singh, Evangelos Kokkevis
TOG
2010
89views more  TOG 2010»
14 years 6 months ago
Volumetric modeling with diffusion surfaces
The modeling of volumetric objects is still a difficult problem. Solid texture synthesis methods enable the design of volumes with homogeneous textures, but global features such a...
Kenshi Takayama, Olga Sorkine, Andrew Nealen, Take...
TVCG
2012
195views Hardware» more  TVCG 2012»
13 years 2 months ago
Restricted Trivariate Polycube Splines for Volumetric Data Modeling
—This paper presents a volumetric modeling framework to construct a novel spline scheme called restricted trivariate polycube splines (RTP-splines). The RTP-spline aims to genera...
Kexiang Wang, Xin Li, Bo Li 0014, Huanhuan Xu, Hon...
VIS
2007
IEEE
188views Visualization» more  VIS 2007»
16 years 29 days ago
Fast Filament Tracking Using Graphics Hardware
Recent developments in biomedical imaging are producing massive data sets containing structures, such as fine filaments, that are difficult to visualize. In this paper, we describ...
David M. Mayerich, Zeki Melek, John Keyser
CRV
2009
IEEE
184views Robotics» more  CRV 2009»
15 years 6 months ago
IceSynth: An Image Synthesis System for Sea-Ice Segmentation Evaluation
An ongoing challenge in automatic sea-ice monitoring using synthetic aperture radar (SAR) is the automatic segmentation of SAR sea-ice images based on the underlying ice type. Giv...
Alexander Wong, Wen Zhang, David A. Clausi