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» Boosted deformable model for human body alignment
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SI3D
2003
ACM
15 years 3 months ago
An automatic modeling of human bodies from sizing parameters
In this paper, we present an automatic, runtime modeler for modeling realistic, animatable human bodies. A user can generate a new model or modify an existing one simply by inputt...
Hyewon Seo, Nadia Magnenat-Thalmann
FGR
2006
IEEE
144views Biometrics» more  FGR 2006»
15 years 3 months ago
A Layered Deformable Model for Gait Analysis
In this paper, a layered deformable model (LDM) is proposed for human body pose recovery in gait analysis. This model is inspired by the manually labeled silhouettes in [6] and it...
Haiping Lu, Konstantinos N. Plataniotis, Anastasio...
ICCV
1995
IEEE
15 years 1 months ago
3D Human Body Model Acquisition from Multiple Views
We present a novel motion-based approach for the part determination and shape estimation of a human’s body parts. The novelty of the technique is that neither a prior model of t...
Ioannis A. Kakadiaris, Dimitris N. Metaxas
CGF
2002
108views more  CGF 2002»
14 years 9 months ago
Real-time Animation of Dressed Virtual Humans
In this paper, we describe a method for cloth animation in real-time. The algorithm works in a hybrid manner exploiting the merits of both the physical-based and geometric deforma...
Frederic Cordier, Nadia Magnenat-Thalmann
ICCV
2001
IEEE
15 years 11 months ago
Articulated Soft Objects for Video-based Body Modeling
We develop a framework for 3?D shape and motion recovery of articulated deformable objects. We propose a formalism that incorporates the use of implicit surfaces into earlier robo...
Pascal Fua, Ralf Plänkers