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» Bottom-Up Visual Attention for Virtual Human Animation
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92
Voted
CHI
2009
ACM
16 years 28 days ago
Taking the time to care: empowering low health literacy hospital patients with virtual nurse agents
Ninety million Americans have inadequate health literacy, resulting in a reduced ability to read and follow directions in the healthcare environment. We describe an animated, empa...
Timothy W. Bickmore, Laura M. Pfeifer, Brian W. Ja...
IUI
1998
ACM
15 years 4 months ago
Coherent Gestures, Locomotion, and Speech in Life-like Pedagogical Agents
Life-likeanimatedinterfaceagentsforknowledge-basedlearning environments can provide timely, customized advice to support students’ problem solving. Because of their strong visua...
Stuart G. Towns, Jennifer L. Voerman, Charles B. C...
99
Voted
GRAPHITE
2006
ACM
15 years 6 months ago
Validating retargeted and interpolated locomotions by dynamics-based analysis
Retargeting and interpolation methods may introduce physical inaccuracies in virtual human animation. This paper presents a method for evaluating the dynamical correctness of reta...
Nicolas Pronost, Georges Dumont
114
Voted
AAI
1999
125views more  AAI 1999»
15 years 1 days ago
Deictic Believability: Coordinated Gesture, Locomotion, and Speech in Lifelike Pedagogical Agents
Lifelike animated agents for knowledge-based learning environments can provide timely, customized advice to support students' problem solving. Because of their strong visual ...
James C. Lester, Jennifer L. Voerman, Stuart G. To...
127
Voted
AFRIGRAPH
2006
ACM
15 years 6 months ago
A GPU based saliency map for high-fidelity selective rendering
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
Peter Longhurst, Kurt Debattista, Alan Chalmers