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» Boundary Finding with Prior Shape and Smoothness Models
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CGI
1997
IEEE
15 years 1 months ago
An Algorithm for Polygon Subdivision Based on Vertex Normals
In order to achieve the impression of a smooth surface while rendering a polygon mesh, normal vector vectors may be provided in the vertices of the mesh that are the average of th...
Cornelius W. A. M. van Overveld, Brian Wyvill
PAMI
2010
139views more  PAMI 2010»
14 years 8 months ago
Order-Preserving Moves for Graph-Cut-Based Optimization
— In the last decade, graph-cut optimization has been popular for a variety of labeling problems. Typically graph-cut methods are used to incorporate smoothness constraints on a ...
Xiaoqing Liu, Olga Veksler, Jagath Samarabandu
SIAMIS
2010
176views more  SIAMIS 2010»
14 years 8 months ago
Optimized Conformal Surface Registration with Shape-based Landmark Matching
Surface registration, which transforms different sets of surface data into one common reference space, is an important process which allows us to compare or integrate the surface ...
Lok Ming Lui, Sheshadri R. Thiruvenkadam, Yalin Wa...
CVPR
2007
IEEE
15 years 11 months ago
3D LayoutCRF for Multi-View Object Class Recognition and Segmentation
We introduce an approach to accurately detect and segment partially occluded objects in various viewpoints and scales. Our main contribution is a novel framework for combining obj...
Derek Hoiem, Carsten Rother, John M. Winn
CVPR
2004
IEEE
15 years 1 months ago
Face Localization via Hierarchical CONDENSATION with Fisher Boosting Feature Selection
We formulate face localization as a Maximum A Posteriori Probability(MAP) problem of finding the best estimation of human face configuration in a given image. The a prior distribu...
Jilin Tu, ZhenQiu Zhang, Zhihong Zeng, Thomas S. H...