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» Boundary Points and Resolution
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SGP
2003
15 years 2 months ago
Provably Good Surface Sampling and Approximation
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point” technique proposed by Chew. Given a surface S, it progressively adds poin...
Steve Oudot, Jean-Daniel Boissonnat
CG
2005
Springer
15 years 1 months ago
Adaptive density estimation using an orthogonal series for global illumination
In Monte-Carlo photon-tracing methods energy-carrying particles are traced in an environment to generate hit points on object surfaces for simulating global illumination. The surf...
Kam Wah Wong, Wenping Wang
CVPR
2003
IEEE
16 years 3 months ago
Motion Deblurring Using Hybrid Imaging
Motion blur due to camera motion can significantly degrade the quality of an image. Since the path of the camera motion can be arbitrary, deblurring of motion blurred images is a ...
Moshe Ben-Ezra, Shree K. Nayar
CVPR
2005
IEEE
16 years 3 months ago
Full-Frame Video Stabilization
Video stabilization is an important video enhancement technology which aims at removing annoying shaky motion from videos. We propose a practical and robust approach of video stab...
Yasuyuki Matsushita, Eyal Ofek, Xiaoou Tang, Heung...
ICPR
2006
IEEE
16 years 2 months ago
Pores and Ridges: Fingerprint Matching Using Level 3 Features
Fingerprint friction ridge details are generally described in a hierarchical order at three levels, namely, Level 1 (pattern), Level 2 (minutiae points) and Level 3 (pores and rid...
Anil K. Jain, Meltem Demirkus, Yi Chen