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106
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VISUALIZATION
2003
IEEE
15 years 6 months ago
Fairing scalar fields by variational modeling of contours
Volume rendering and isosurface extraction from three-dimensional scalar fields are mostly based on piecewise trilinear representations. In regions of high geometric complexity s...
Martin Bertram
RT
2001
Springer
15 years 6 months ago
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
CVPR
2000
IEEE
15 years 6 months ago
Catadioptric Self-Calibration
We have assembled a standalone, movable system that can capture long sequences of omnidirectional images (up to 1,500 images at 6.7 Hz and a resolution of 1140 × 1030). The goal ...
Sing Bing Kang
IMR
1999
Springer
15 years 5 months ago
Mesh Association: Formulation and Algorithms
In computational simulation of coupled, multicomponent systems, it is frequently necessary to transfer data between meshes that may di er in resolution, structure, and discretizat...
Xiangmin Jiao, Herbert Edelsbrunner, Michael T. He...
101
Voted
CAIP
2007
Springer
15 years 5 months ago
Flexibility Description of the MET Protein Stalk Based on the Use of Non-uniform B-Splines
Abstract. The MET protein controls growth, invasion, and metastasis in cancer cells and is thereby of interest to study, for example from a structural point of view. For individual...
Magnus Gedda, Stina Svensson