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ECAI
2008
Springer
15 years 3 months ago
Optimal Coalition Structure Generation In Partition Function Games
1 In multi-agent systems (MAS), coalition formation is typically studied using characteristic function game (CFG) representations, where the performance of any coalition is indepen...
Tomasz P. Michalak, Andrew Dowell, Peter McBurney,...
ESA
2008
Springer
134views Algorithms» more  ESA 2008»
15 years 3 months ago
Improved Randomized Results for That Interval Selection Problem
Online interval selection is a problem in which intervals arrive one by one, sorted by their left endpoints. Each interval has a length and a non-negative weight associated with i...
Leah Epstein, Asaf Levin
EWRL
2008
15 years 3 months ago
Optimistic Planning of Deterministic Systems
If one possesses a model of a controlled deterministic system, then from any state, one may consider the set of all possible reachable states starting from that state and using any...
Jean-François Hren, Rémi Munos
MASCOTS
2010
15 years 3 months ago
Efficient Discovery of Loop Nests in Execution Traces
Execution and communication traces are central to performance modeling and analysis. Since the traces can be very long, meaningful compression and extraction of representative beha...
Qiang Xu, Jaspal Subhlok, Nathaniel Hammen
IJCAI
2007
15 years 3 months ago
A Game-Theoretic Analysis of Strictly Competitive Multiagent Scenarios
This paper is a comparative study of game-theoretic solution concepts in strictly competitive multiagent scenarios, as commonly encountered in the context of parlor games, competi...
Felix Brandt, Felix A. Fischer, Paul Harrenstein, ...