We revisit the problem of supertasking in Pfair-scheduled multiprocessor systems. In this approach, a set of tasks, called component tasks, is assigned to a server task, called a ...
Ego-motion estimation for an agile single camera moving through general, unknown scenes becomes a much more challenging problem when real-time performance is required rather than ...
We propose a context-logic style formalism, Timed Reasoning Logics (TRL), to describe resource-bounded reasoners who take time to derive consequences of their knowledge. The seman...
Stochastic game logic (SGL) is a new temporal logic that combines features of alternating temporal logic (to formalize the individual views and cooperation and reaction facilities...
A component is the basic re-usable unit of composition to build composite systems by connecting to others through their provided and required ports. Checking the functional complia...