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CHI
2004
ACM
15 years 10 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
DATE
2005
IEEE
278views Hardware» more  DATE 2005»
15 years 3 months ago
Virtual Hardware Prototyping through Timed Hardware-Software Co-Simulation
Designers of factory automation applications increasingly demand for tools for rapid prototyping of hardware extensions to existing systems and verification of resulting behavior...
Franco Fummi, Mirko Loghi, Stefano Martini, Marco ...
INFOCOM
2007
IEEE
15 years 4 months ago
Realistic Sensing Area Modeling
—Despite the well-known fact that sensing patterns in reality are highly irregular, researchers continue to develop protocols with simplifying assumptions about the sensing. For ...
Joengmin Hwang, Yu Gu, Tian He, Yongdae Kim
CHI
2007
ACM
15 years 10 months ago
Protecting people from phishing: the design and evaluation of an embedded training email system
Phishing attacks, in which criminals lure Internet users to websites that impersonate legitimate sites, are occurring with increasing frequency and are causing considerable harm t...
Ponnurangam Kumaraguru, Yong Rhee, Alessandro Acqu...
ACMDIS
2004
ACM
15 years 3 months ago
Privacy risk models for designing privacy-sensitive ubiquitous computing systems
Privacy is a difficult design issue that is becoming increasingly important as we push into ubiquitous computing environments. While there is a fair amount of theoretical work on ...
Jason I. Hong, Jennifer D. Ng, Scott Lederer, Jame...