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» Brain-computer interfaces for HCI and games
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BCSHCI
2008
14 years 11 months ago
The HCI lab at UNC Charlotte
At the Human Computer Interaction Lab (HCILab) at UNC Charlotte, we investigate novel ways for people to interact with computers, and through computers with their environments. Ou...
Celine Latulipe, Heather Richter Lipford
ICCV
2007
IEEE
15 years 4 months ago
Pose and Gaze Estimation in Multi-camera Networks for Non-restrictive HCI
Multi-camera networks offer potentials for a variety of novel human-centric applications through provisioning of rich visual information. In this paper, face orientation analysis ...
Chung-Ching Chang, Chen Wu, Hamid K. Aghajan
70
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CHI
2009
ACM
15 years 10 months ago
On being supple: in search of rigor without rigidity in meeting new design and evaluation challenges for HCI practitioners
In this paper, we argue that HCI practitioners are facing new challenges in design and evaluation that can benefit from the establishment of commonly valued use qualities, with as...
Katherine Isbister, Kristina Höök
CSCW
2012
ACM
13 years 5 months ago
Verbal coordination in first person shooter games
We explore how expert First Person Shooter (FPS) players coordinate actions using a shared voice channel. Our findings emphasize the importance of the temporality and spatiality o...
Anthony Tang, Jonathan Massey, Nelson Wong, Derek ...
CHI
2010
ACM
15 years 4 months ago
A novel brain-computer interface using a multi-touch surface
We present a novel integration of a brain-computer interface (BCI) with a multi-touch surface. BCIs based on the P300 paradigm often use a visual stimulus of a flashing character ...
Beste F. Yuksel, Michael Donnerer, James Tompkin, ...