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107
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MM
2010
ACM
167views Multimedia» more  MM 2010»
15 years 23 days ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
EOR
2008
123views more  EOR 2008»
15 years 19 days ago
Fixed versus flexible production systems: A real options analysis
In this work, we address investment decisions in production systems by using real options. As is standard in literature, the stochastic variable is assumed to be normally distribu...
Dalila B. M. M. Fontes
BMCBI
2006
111views more  BMCBI 2006»
15 years 19 days ago
High throughput profile-profile based fold recognition for the entire human proteome
Background: In order to maintain the most comprehensive structural annotation databases we must carry out regular updates for each proteome using the latest profile-profile fold r...
Liam J. McGuffin, Richard T. Smith, Kevin Bryson, ...
127
Voted
IANDC
2007
152views more  IANDC 2007»
15 years 16 days ago
The reactive simulatability (RSIM) framework for asynchronous systems
We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that pre...
Michael Backes, Birgit Pfitzmann, Michael Waidner
SIGMETRICS
2008
ACM
115views Hardware» more  SIGMETRICS 2008»
15 years 15 days ago
Densification arising from sampling fixed graphs
During the past decade, a number of different studies have identified several peculiar properties of networks that arise from a diverse universe, ranging from social to computer n...
Pedram Pedarsani, Daniel R. Figueiredo, Matthias G...
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