Matchmaking is the process of introducing two or more agents to each other. Current matchmaking techniques are unidirectional and fail to address large-scale and highly dynamic sy...
Victor Shafran, Gal A. Kaminka, Sarit Kraus, Claud...
Simulation of large-scale networks requires enormous amounts of memory and processing time. One way of speeding up these simulations is to distribute the model over a number of co...
Tracking people or objects across multiple cameras is a challenging research area in visual computing especially when these cameras have non-overlapping field-of-views. The import...
Abstract. In this paper we study the problem of solving hard propositional satisfiability problem (SAT) instances in a computing grid or cloud, where run times and communication b...
Abstract. In recent years, there has been a surge of interest in Javabased volunteer computing systems, which aim to make it possible to build very large parallel computing network...