To be an effective platform for performance-sensitive realtime systems, commercial-off-the-shelf (COTS) distributed object computing (DOC) middleware must support application qual...
Carlos O'Ryan, Douglas C. Schmidt, Fred Kuhns, Mar...
In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...
Ever-increasing memory footprint of applications and increasing mainstream popularity of shared memory parallel computing motivate us to explore memory compression potential in di...
Abstract. In recent years, distributed computer vision has gained a lot of attention within the computer vision community for applications such as video surveillance and object tra...
Deepak R. Karuppiah, Zhigang Zhu, Prashant J. Shen...
In this paper we take advantage of the concepts developed for centralized module management, such as dynamic loading and unloading of modules, and show how they can be used to supp...
Jan S. Rellermeyer, Gustavo Alonso, Timothy Roscoe