Designing a distributed fault tolerance algorithm requires careful analysis of both fault models and diagnosis strategies. A system will fail if there are too many active faults, ...
There are many challenges in devising solutions for online content processing of live networked multimedia sessions. These include content analysis under uncertainty (evidence of ...
Abstract-- It is desirable to limit the amount of communication and computation generated by each agent in a large multi-agent system. Event- and self-triggered control strategies ...
Dimos V. Dimarogonas, Emilio Frazzoli, Karl Henrik...
This paper describes a United States Air Force Advanced Technology Demonstration (ATD) that applied value-based scheduling to produce an adaptive, distributed tracking component ap...
Raymond K. Clark, E. Douglas Jensen, Arkady Kanevs...
Real-time, online multi-player games are becoming increasingly popular due to advances in game design and the proliferation of broadband Internet access. However, fairness remains...