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» Breakpoints and Time in Distributed Computations
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112
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DSRT
2003
IEEE
15 years 5 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
87
Voted
AAAI
2007
15 years 2 months ago
Centralized, Distributed or Something Else? Making Timely Decisions in Multi-Agent Systems
In multi-agent systems, agents need to share information in order to make good decisions. Who does what in order to achieve this matters a lot. The assignment of responsibility in...
Tim Harbers, Rajiv T. Maheswaran, Pedro A. Szekely
119
Voted
RTSS
2006
IEEE
15 years 6 months ago
Distributed Utilization Control for Real-Time Clusters with Load Balancing
Recent years have seen rapid growth of online services that rely on large-scale server clusters to handle high volume of requests. Such clusters must adaptively control the CPU ut...
Yong Fu, Hongan Wang, Chenyang Lu, Ramu Sharat Cha...
111
Voted
MOBIHOC
2008
ACM
16 years 5 days ago
Toward stochastic anatomy of inter-meeting time distribution under general mobility models
Recent discovery of the mixture (power-law and exponential) behavior of inter-meeting time distribution of mobile nodes presents new challenge to the problem of mobility modeling ...
Han Cai, Do Young Eun
112
Voted
PODC
2010
ACM
15 years 4 months ago
Deterministic distributed vertex coloring in polylogarithmic time
Consider an n-vertex graph G = (V, E) of maximum degree ∆, and suppose that each vertex v ∈ V hosts a processor. The processors are allowed to communicate only with their neig...
Leonid Barenboim, Michael Elkin