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» Breakpoints and Time in Distributed Computations
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LAWEB
2003
IEEE
15 years 6 months ago
On the Evolution of Clusters of Near-Duplicate Web Pages
This paper expands on a 1997 study of the amount and distribution of near-duplicate pages on the World Wide Web. We downloaded a set of 150 million web pages on a weekly basis ove...
Dennis Fetterly, Mark Manasse, Marc Najork
SBACPAD
2003
IEEE
112views Hardware» more  SBACPAD 2003»
15 years 6 months ago
Load Balancing on Stateful Clustered Web Servers
— One of the main challenges to the wide use of the Internet is the scalability of the servers, that is, their ability to handle the increasing demand. Scalability in stateful se...
George Teodoro, Tulio Tavares, Bruno Coutinho, Wag...
SRDS
2003
IEEE
15 years 6 months ago
Raptor: Integrating Checkpoints and Thread Migration for Cluster Management
distributed shared-memory (SDSM) provides the abstraction necessary to run shared-memory applications on cost-effective parallel platforms such as clusters of workstations. Howeve...
Hazim Shafi, Evan Speight, John K. Bennett
90
Voted
ISPD
2003
ACM
132views Hardware» more  ISPD 2003»
15 years 6 months ago
Architecture and synthesis for multi-cycle communication
For multi-gigahertz designs in nanometer technologies, data transfers on global interconnects take multiple clock cycles. In this paper, we propose a regular distributed register ...
Jason Cong, Yiping Fan, Xun Yang, Zhiru Zhang
118
Voted
SIGECOM
2003
ACM
134views ECommerce» more  SIGECOM 2003»
15 years 6 months ago
Correlated equilibria in graphical games
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...