We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
In this paper, we describe an innovative infrastructure to support student participation and collaboration and help the instructor manage large or distance classrooms using multia...
Leen-Kiat Soh, Nobel Khandaker, Xuliu Liu, Hong Ji...
Abstract. Model-checking alternating-time properties has recently attracted much interest in the verification of distributed protocols. While checking the validity of a specificati...
In recent years, there has been an increased need for surveillance capabilities in both civilian and military arenas. Mobile unmanned sensor fleets have long been envisioned as a ...
Kumar Chhokra, Ted Bapty, Jason Scott, Simon Winbe...
Practical experience in porting a large virtual reality system from C/C++ to Java indicates that porting this type of real-time application is both feasible, and has several merit...