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» Broadcasting on networks of workstations
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SI3D
1995
ACM
15 years 1 months ago
RING: A Client-Server System for Multi-User Virtual Environments
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
Thomas A. Funkhouser
MOBICOM
2006
ACM
15 years 3 months ago
A replica distrubution scheme for location-dependent information on vehicular ad hoc networks
In this paper we propose Road-aware Skip Copy (RSC) method for distributing replicas of location-dependent data on server-less vehicular ad hoc networks in urban areas. In the RSC...
M. Yamanaka, G. Tsuchida, S. Ishihara
PVLDB
2010
269views more  PVLDB 2010»
14 years 8 months ago
Shortest Path Computation on Air Indexes
Shortest path computation is one of the most common queries in location-based services that involve transportation networks. Motivated by scalability challenges faced in the mobil...
Georgios Kellaris, Kyriakos Mouratidis
INFOCOM
2002
IEEE
15 years 2 months ago
Scheduling Algorithms for a Cache Pre-Filling Content Distribution Network
Abstract—Cache pre-filling is emerging as a new concept for increasing the availability of popular web items in cache servers. According to this concept, web items are sent by a...
Reuven Cohen, Liran Katzir, Danny Raz
USENIX
1993
14 years 11 months ago
Measurement, Analysis, and Improvement of UDP/IP Throughput for the DECstation 5000
Networking software is a growing bottleneck in modern workstations, particularly for high throughput applications such as networked digital video. We measure various components of...
Jonathan Kay, Joseph Pasquale