A limiting factor in the performance of a rendering system is the number of state changes, i.e., changes of the attributes material, texture, shader program, etc., in the stream o...
This paper uses analysis and experiments to study the minimal buffering requirements of congestion controlled multimedia applications. Applications in the Internet must use congest...
Kang Li, Charles Krasic, Jonathan Walpole, Molly H...
Abstract—Buffer resizing and buffer insertion are two transformation techniques for the performance optimization of elastic systems. Different approaches for each technique have ...
Clock network construction is one key problem in high performance VLSI design. Reducing the clock skew variation is one of the most important objectives during clock network synthe...
Linfu Xiao, Zigang Xiao, Zaichen Qian, Yan Jiang, ...
—Body sensor networks are emerging as a promising platform for healthcare monitoring. These systems are composed of battery-operated embedded devices which process physiological ...
Hassan Ghasemzadeh, Nisha Jain, Marco Sgroi, Roozb...