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HICSS
2006
IEEE
104views Biometrics» more  HICSS 2006»
15 years 8 months ago
Extending the Use of Games in Health Care
Digital games have the ability to engage both children and adults alike. We are exploring the use of games for children with long term treatment regimes, where motivation for comp...
Carolyn R. Watters, Michael A. Shepherd, Azza Abou...
EC
2000
123views ECommerce» more  EC 2000»
15 years 1 months ago
Embodiment of Evolutionary Computation in General Agents
Holland's Adaptation in Natural and Artificial Systems largely dealt with how systems, comprised of many self-interested entities, can and should adapt as a whole. This semin...
Robert E. Smith, Claudio Bonacina, Paul E. Kearney...
JSS
2011
126views more  JSS 2011»
14 years 4 months ago
A novel statistical time-series pattern based interval forecasting strategy for activity durations in workflow systems
Forecasting workflow activity durations is of great importance to support satisfactory QoS in workflow systems. Traditionally, a workflow system is often designed to facilitate the...
Xiao Liu, Zhiwei Ni, Dong Yuan, Yuan-Chun Jiang, Z...
JSS
2007
80views more  JSS 2007»
15 years 1 months ago
Feedback control-based dynamic resource management in distributed real-time systems
The resource management in distributed real-time systems becomes increasingly unpredictable with the proliferation of data-driven applications. Therefore, it is inefficient to all...
Tian He, John A. Stankovic, Michael Marley, Chenya...
WWW
2004
ACM
16 years 2 months ago
Propagation of trust and distrust
A (directed) network of people connected by ratings or trust scores, and a model for propagating those trust scores, is a fundamental building block in many of today's most s...
Ramanathan V. Guha, Ravi Kumar, Prabhakar Raghavan...