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IJVR
2008
171views more  IJVR 2008»
14 years 11 months ago
The Potential of Human Haptic Emotion as Technique for Virtual Human Characters Movement to Augment Interactivity in Virtual Rea
Virtual Human Character movement is very essential on virtual reality game in order to perform natural or emotional movement. Basically, numerous researchers focusing on movements ...
Ahmad Hoirul Basori, Daut Daman, Mohd Shahrizal Su...
ENDM
2000
116views more  ENDM 2000»
14 years 11 months ago
Conceptual Models for Combined Planning and Scheduling
Planning and scheduling attracts an unceasing attention of computer science community. Several research areas like Artificial Intelligence, Operations Research and Constraint Prog...
Roman Barták
99
Voted
ICTAI
2007
IEEE
15 years 6 months ago
An Adaptive Distributed Ensemble Approach to Mine Concept-Drifting Data Streams
An adaptive boosting ensemble algorithm for classifying homogeneous distributed data streams is presented. The method builds an ensemble of classifiers by using Genetic Programmi...
Gianluigi Folino, Clara Pizzuti, Giandomenico Spez...
AGENTS
1997
Springer
15 years 3 months ago
Modeling an Environment: Agents in Character Feature Extraction
A feature extraction system based on artificial life concepts is presented. The system provides automatic character feature extraction through the local actions of autonomous feat...
Lijia Zhou, Stan Franklin
CP
2009
Springer
16 years 11 days ago
A Constraint on the Number of Distinct Vectors with Application to Localization
Abstract. This paper introduces a generalization of the nvalue constraint that bounds the number of distinct values taken by a set of variables.The generalized constraint (called n...
Gilles Chabert, Luc Jaulin, Xavier Lorca