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» Building Dependable Distributed Applications Using AQUA
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IPCO
2010
125views Optimization» more  IPCO 2010»
14 years 11 months ago
A Pumping Algorithm for Ergodic Stochastic Mean Payoff Games with Perfect Information
Abstract. We consider two-person zero-sum stochastic mean payoff games with perfect information, or BWR-games, given by a digraph G = (V = VB VW VR, E), with local rewards r : E R...
Endre Boros, Khaled M. Elbassioni, Vladimir Gurvic...
97
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MASCOTS
2008
14 years 11 months ago
Tackling the Memory Balancing Problem for Large-Scale Network Simulation
A key obstacle to large-scale network simulation over PC clusters is the memory balancing problem where a memory-overloaded machine can slow down an entire simulation due to disk ...
Hyojeong Kim, Kihong Park
CCR
2006
122views more  CCR 2006»
14 years 9 months ago
Low complexity, stable scheduling algorithms for networks of input queued switches with no or very low speed-up
The delay and throughput characteristics of a packet switch depend mainly on the queueing scheme and the scheduling algorithm deployed at the switch. Early research on scheduling ...
Claus Bauer
105
Voted
PE
2002
Springer
158views Optimization» more  PE 2002»
14 years 9 months ago
Comparison of inter-area rekeying algorithms for secure wireless group communications
Many emerging mobile wireless applications depend upon secure group communications, in which data is encrypted and the group's data encryption key is changed whenever a membe...
Chun Zhang, Brian DeCleene, James F. Kurose, Donal...
CASES
2010
ACM
14 years 7 months ago
Improved procedure placement for set associative caches
The performance of most embedded systems is critically dependent on the memory hierarchy performance. In particular, higher cache hit rate can provide significant performance boos...
Yun Liang, Tulika Mitra