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» Building Virtual Human Body from Video
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ICASSP
2009
IEEE
15 years 7 months ago
Multi-view tracking of articulated human motion in silhouette and pose manifolds
This paper presents a multi-view articulated human motion tracking framework using particle filter with manifold learning through Gaussian process latent variable model. The dime...
Feng Guo, Gang Qian
CLOR
2006
15 years 4 months ago
Sequential Learning of Layered Models from Video
Abstract. A popular framework for the interpretation of image sequences is the layers or sprite model, see e.g. [1], [2]. Jojic and Frey [3] provide a generative probabilistic mode...
Michalis K. Titsias, Christopher K. I. Williams
137
Voted
HAPTICS
2002
IEEE
15 years 5 months ago
Building a Task Language for Segmentation and Recognition of User Input to Cooperative Manipulation Systems
We present the results of using Hidden Markov Models (HMMs) for automatic segmentation and recognition of user motions. Previous work on recognition of user intent with man/machin...
C. Sean Hundtofte, Gregory D. Hager, Allison M. Ok...
CVPR
2008
IEEE
16 years 2 months ago
Drift-free tracking of rigid and articulated objects
Model-based 3D tracker estimate the position, rotation, and joint angles of a given model from video data of one or multiple cameras. They often rely on image features that are tr...
Juergen Gall, Bodo Rosenhahn, Hans-Peter Seidel
96
Voted
IS
2010
14 years 10 months ago
Building concepts for AI agents using information theoretic Co-clustering
Abstract--High level conceptual thought seems to be at the basis of the impressive human cognitive ability, and AI researchers aim to replicate this ability in artificial agents. C...
Jason R. Chen