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» Building Virtual Human Body from Video
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85
Voted
ISCAS
2008
IEEE
197views Hardware» more  ISCAS 2008»
15 years 6 months ago
Human activity recognition for video surveillance
—This paper presents a novel approach for automatic recognition of human activities from video sequences. We first group features with high correlations into Category Feature Vec...
Weiyao Lin, Ming-Ting Sun, Radha Poovendran, Zheng...
110
Voted
ICIP
1999
IEEE
16 years 2 months ago
Video Motion Capture Using Feature Tracking and Skeleton Reconstruction
In the domain of computer vision, there exists a very wide application for the research of human motion capture. This paper proposes a new approach to do motion capture in video. ...
Xiaoming Liu 0002, Yueting Zhuang, Yunhe Pan
86
Voted
HAPTICS
2007
IEEE
15 years 6 months ago
Soft Finger Model with Adaptive Contact Geometry for Grasping and Manipulation Tasks
This paper presents a method for building analytical contact models for soft fingers. Friction constraints are derived based on general expressions for non-planar contacts of ela...
Matei T. Ciocarlie, Claire Lackner, Peter K. Allen
GW
2005
Springer
161views Biometrics» more  GW 2005»
15 years 6 months ago
Captured Motion Data Processing for Real Time Synthesis of Sign Language
Abstract. The work described in this abstract presents a roadmap towards the creation and specification of a virtual humanoid capable of performing expressive gestures in real tim...
Alexis Heloir, Sylvie Gibet, Franck Multon, Nicola...
IVC
2007
138views more  IVC 2007»
15 years 11 days ago
Silhouette lookup for monocular 3D pose tracking
Computers should be able to detect and track the articulated 3-D pose of a human being moving through a video sequence. Incremental tracking methods often prove slow and unreliabl...
Nicholas R. Howe