We describe a “bag-of-rectangles” method for representing and recognizing human actions in videos. In this method, each human pose in an action sequence is represented by orien...
Abstract. This paper presents a novel descriptor for human detection in video sequence. It is referred to as spatial-temporal granularity -tunable gradients partition (STGGP), whic...
Yazhou Liu, Shiguang Shan, Xilin Chen, Janne Heikk...
This paper presents a new approach for 3D human walking modeling from monocular image sequences. An efficient feature point selection and tracking approach has been used to compute...
The detection and pose estimation of people in images and video is made challenging by the variability of human appearance, the complexity of natural scenes, and the high dimensio...
Leonid Sigal, Michael Isard, Benjamin H. Sigelman,...
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...