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» Building Virtual Human Body from Video
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IJWIN
2010
117views more  IJWIN 2010»
14 years 7 months ago
Channel Models for Medical Implant Communication
Information regarding the propagation media is typically gathered by conducting physical experiments, measuring and processing the corresponding data to obtain channel characterist...
Kamran Sayrafian-Pour, Wen-Bin Yang, John G. Haged...
83
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AAAI
2006
15 years 1 months ago
Building Explainable Artificial Intelligence Systems
As artificial intelligence (AI) systems and behavior models in military simulations become increasingly complex, it has been difficult for users to understand the activities of co...
Mark G. Core, H. Chad Lane, Michael van Lent, Dave...
116
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SEMWEB
2001
Springer
15 years 4 months ago
Adding Multimedia to the Semantic Web: Building an MPEG-7 ontology
For the past two years the Moving Pictures Expert Group (MPEG), a working group of ISO/IEC, have been developing MPEG-7 [1], the "Multimedia Content Description Interface"...
Jane Hunter
ACII
2011
Springer
14 years 15 days ago
A Game-Based Corpus for Analysing the Interplay between Game Context and Player Experience
Recognizing players’ affective state while playing video games has been the focus of many recent research studies. In this paper we describe the process that has been followed t...
Noor Shaker, Stylianos Asteriadis, Georgios N. Yan...
CVPR
2004
IEEE
16 years 2 months ago
Fast, Integrated Person Tracking and Activity Recognition with Plan-View Templates from a Single Stereo Camera
Copyright 2004 IEEE. Published in Conference on Computer Vision and Pattern Recognition (CVPR-2004), June 27 - July 2, 2004, Washington DC. Personal use of this material is permit...
Michael Harville, Dalong Li