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» Building Virtual Human Body from Video
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ICHIM
2001
190views more  ICHIM 2001»
15 years 1 months ago
Chromatic Adaptation Post-Filtering in Image Synthesis Reproduction of Ancient Building for Restoration Support
Within the field of cultural heritage restoration, experts are interested in the analysis of data describing the condition and history of ancient monuments. Data are usually distr...
Maurizio Rossi, Daniele Marini, Alessandro Rizzi
76
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LREC
2010
146views Education» more  LREC 2010»
15 years 1 months ago
Annotation of Human Gesture using 3D Skeleton Controls
The manual transcription of human gesture behavior from video for linguistic analysis is a work-intensive process that results in a rather coarse description of the original motio...
Quan Nguyen, Michael Kipp
95
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ECCV
2002
Springer
16 years 2 months ago
Building Roadmaps of Local Minima of Visual Models
Getting trapped in suboptimal local minima is a perennial problem in model based vision, especially in applications like monocular human body tracking where complex nonlinear para...
Cristian Sminchisescu, Bill Triggs
CHI
1994
ACM
15 years 4 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
WAPCV
2007
Springer
15 years 6 months ago
Embodied Active Vision in Language Learning and Grounding
Abstract. Most cognitive studies of language acquisition in both natural systems and artificial systems have focused on the role of purely linguistic information as the central co...
Chen Yu