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» Building Virtual Worlds with the Big-Bang Model
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CW
2004
IEEE
15 years 1 months ago
Analytically-Defined Collaborative Shape Modeling in VRML
In this paper we introduce a function-defined extension of Virtual Reality Modeling Language where analytical formulas are used for defining geometry and appearance of 3D shapes. ...
Qi Liu, Alexei Sourin
CG
2006
Springer
14 years 9 months ago
Function-based shape modelling extension of the Virtual Reality Modelling Language
In this paper we propose a new approach to web visualisation with VRML based on a function-based shape modelling, which unifies different types of mathematical functions in order ...
Qi Liu, Alexei Sourin
FTDCS
2003
IEEE
15 years 2 months ago
Looking for a Common View for Mobile Worlds
This paper considers central issues of distributed computing in a mobile environment. Its aim is to light on the first brick of a common view for mobile systems. We pool together...
Maria Gradinariu, Michel Raynal, Gwendal Simon
IWEB
1998
14 years 10 months ago
Using Java for the Coordination of Workflows in the World Wide Web
In this paper we introduce a workflow management system, called WebFlow, which is based on the world wide web and Java as its basic technologies. Java is used as the build time (m...
Michael Weber, Torsten Illmann
JVCA
2002
180views more  JVCA 2002»
14 years 9 months ago
A programming environment for behavioural animation
Behavioural models offer the ability to simulate autonomous agents like organisms and living beings. Psychological studies have showed that the human behaviour can be described by...
Frédéric Devillers, Stéphane ...