Sciweavers

856 search results - page 118 / 172
» Building a Game Development Program
Sort
View
IWIC
2007
Springer
15 years 3 months ago
Exploiting Aligned Parallel Corpora in Multilingual Studies and Applications
Parallel corpora encode extremely valuable linguistic knowledge, the revealing of which is facilitated by the recent advances in multilingual corpus linguistics. The linguistic dec...
Dan Tufis
UCS
2007
Springer
15 years 3 months ago
Instant Learning Sound Sensor: Flexible Real-World Event Recognition System for Ubiquitous Computing
We propose a smart sound sensor for building context-aware systems that instantly learn and detect events from various kinds of everyday sounds and environmental noise by using sma...
Yuya Negishi, Nobuo Kawaguchi
ESCIENCE
2006
IEEE
15 years 3 months ago
User Programmable Virtualized Networks
This paper introduces the concept of a User Programmable Virtualized Network, which allows networks to deliver application specific services using network element components that ...
Robert J. Meijer, Rudolf J. Strijkers, Leon Gomman...
IWPC
2006
IEEE
15 years 3 months ago
Reverse Engineering Scripting Language Extensions
Software systems are often written in more than one programming language. During development, programmers need to understand not only the dependencies among code in a particular l...
Daniel L. Moise, Kenny Wong, H. James Hoover, Daqi...
VRST
2006
ACM
15 years 3 months ago
Intuitively specifying object dynamics in virtual environments using VR-WISE
Designing and building Virtual Environments is not an easy task, especially when it comes to specifying object behavior where either knowledge about animation techniques or progra...
Bram Pellens, Frederic Kleinermann, Olga De Troyer