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ENTCS
2008
89views more  ENTCS 2008»
14 years 9 months ago
A Quantum Game Semantics for the Measurement Calculus
In this paper we present a game semantics for a quantum programming language based on a new definition of quantum strategies. The language studied is MCdata, a typed version of th...
Yannick Delbecque
CP
2008
Springer
14 years 11 months ago
A Constraint Programming Approach for Allocation and Scheduling on the CELL Broadband Engine
The Cell BE processor provides both scalable computation power and flexibility, and it is already being adopted for many computational intensive applications like aerospace, defens...
Luca Benini, Michele Lombardi, Michela Milano, Mar...
AIED
2005
Springer
15 years 3 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
DIGRA
2005
Springer
15 years 3 months ago
Research as Design-Design as Research
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
Andrew Stapleton
IWPC
2006
IEEE
15 years 3 months ago
Building Usage Contexts During Program Comprehension
Software developers often work on multiple simultaneous projects. Even when only a single project is underway, everyday distractions interrupt the development effort. Consequently...
Chris Parnin, Carsten Görg