Sciweavers

856 search results - page 122 / 172
» Building a Game Development Program
Sort
View
SIGCSE
1997
ACM
95views Education» more  SIGCSE 1997»
15 years 4 months ago
A Web based configuration control system for team projects
In courses involving team programming projects, it is desirable to have team members share files, and establish procedures for developing a configuration. Often, faculty members a...
Ronald Curtis
83
Voted
IPPS
1996
IEEE
15 years 4 months ago
A TeraFLOP Supercomputer in 1996: The ASCI TFLOP System
To maintain the integrity of the US nuclear stockpile without detonating nuclear weapons, the DOE needs the results of computer-simulations that overwhelm the world's most po...
Timothy G. Mattson, David Scott, Stephen R. Wheat
119
Voted
AADEBUG
2005
Springer
15 years 2 months ago
On the design of a pervasive debugger
Increased reuse of software components has led to a software mishmash as existing packages are used as building blocks for new systems. Current debuggers cannot cope with the intr...
Alex Ho, Steven Hand
WSC
2000
15 years 1 months ago
Simulation based design for a shipyard manufacturing process
Discrete event simulation can be used for virtual prototyping of new manufacturing facilities. Models built for this purpose must be easy to use, flexible, and provide a realistic...
Deborah J. Medeiros, Mark T. Traband, April Tribbl...
106
Voted
WSC
1997
15 years 1 months ago
The Four Phase Method for Modelling Complex Systems
This paper investigates an attempt to combine different simulation tools in order to build a simulation environment that can be used to model complex system behaviour. The compone...
Hamad I. Odhabi, Ray J. Paul, Robert D. Macredie