Sciweavers

856 search results - page 135 / 172
» Building a Game Development Program
Sort
View
ATAL
2008
Springer
14 years 11 months ago
A domain specific modeling language for multiagent systems
Software systems are becoming more and more complex with a large number of interacting partners often distributed over a network. A common dilemma faced by software engineers in b...
Christian Hahn
EUROPAR
2008
Springer
14 years 11 months ago
Parametric Studies in Eclipse with TAU and PerfExplorer
Abstract. With support for C/C++, Fortran, MPI, OpenMP, and performance tools, the Eclipse integrated development environment (IDE) is a serious contender as a programming environm...
Kevin A. Huck, Wyatt Spear, Allen D. Malony, Samee...
ADHOC
2007
126views more  ADHOC 2007»
14 years 9 months ago
Energy-aware routing in sensor networks: A large system approach
In many sensor networking environments, the sensor nodes have limited battery capacity and processing power. Hence, it is imperative to develop solutions that are energy-efficient...
Longbi Lin, Ness B. Shroff, R. Srikant
LOGCOM
1998
126views more  LOGCOM 1998»
14 years 9 months ago
Engineering AgentSpeak(L): A Formal Computational Model
Perhaps the most successful agent architectures, and certainly the best known, are those based on the Belief-Desire-Intention (BDI) framework. Despite the wealth of research that ...
Mark d'Inverno, Michael Luck
OOPSLA
2010
Springer
14 years 8 months ago
The Tower of Babel did not fail
Fred Brooks’ retelling of the biblical story of the Tower of Babel offers many insights into what makes building software difficult. The difficulty, according to common interp...
Paul Adamczyk, Munawar Hafiz