This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Tennenholtz (GEB 2004) developed Program Equilibrium to model play in a finite twoplayer game where each player can base their strategy on the other player’s strategies. Tennen...
Game-based learning has been recognized as an important alternative or supplement to traditional in-class, face-to-face teaching. It can help both adults and children in learning ...
Olga Dzianbenko, Maja Pivec, Christos Bouras, Vagg...
In this paper we investigate which characteristics reliable multicast services should have in order to be appropriate for use by distributed interactive media applications such as...
We have developed and maintained a set of closely related compilers. Although much of their code is duplicated and shared, they have been maintained separately because they are tr...