We present a Language Prototyping System that facilitates the modular development of interpreters from semantic specifications. The theoretical basis of our system is the integrat...
Two sets of multimedia learning materials were compared for their ability to promote learning of introductory computer programming The first set of materials was a sequentially na...
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
Use of game-theoretic models to address patrolling applications has gained increasing interest in the very last years. The patrolling agent is considered playing a game against an...
Abstract. The build architecture of legacy C/C++ software systems, groups program files in directories to represent logical components. The interfaces of these components are loos...
Homayoun Dayani-Fard, Yijun Yu, John Mylopoulos, P...