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» Building a Game Development Program
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ECLIPSE
2007
ACM
15 years 1 months ago
Building, deploying, and monitoring distributed applications with Eclipse and R-OSGI
Designing and testing distributed applications is still a difficult task that requires in-depth knowledge about networking issues. Eclipse is, among other things, a powerful and w...
Jan S. Rellermeyer, Gustavo Alonso, Timothy Roscoe
AI
2003
Springer
15 years 2 months ago
Pattern-Based AI Scripting Using ScriptEase
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...
62
Voted
HICSS
2002
IEEE
114views Biometrics» more  HICSS 2002»
15 years 2 months ago
Advanced Question and Answering Systems for Community Development
The Internet has made transfer of knowledge of successful community development programs and processes possible by allowing practitioners to connect through computer-mediated-comm...
Queen Esther Booker, Ana V. Lopez, Michael McQuaid...
CHI
2009
ACM
15 years 4 months ago
Growing up programming: democratizing the creation of dynamic, interactive media
Young people interact with games, animations, and simulations all of the time. But few of them are able to create interactive media. The obstacle: traditional programming language...
Mitchel Resnick, Mary Flanagan, Caitlin Kelleher, ...
83
Voted
RAID
1999
Springer
15 years 1 months ago
Combining Knowledge Discovery and Knowledge Engineering to Build IDSs
We have been developing a data mining (i.e., knowledge discovery) framework, MADAM ID, for Mining Audit Data for Automated Models for Intrusion Detection [LSM98, LSM99b, LSM99a]. ...
Wenke Lee, Salvatore J. Stolfo