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» Building a Game Development Program
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ECOOP
1993
Springer
15 years 1 months ago
Frameworks in the Financial Engineering Domain - An Experience Report
: To supply the financial engineering community with adequate and timely software support we advocate a reusability oriented approach to software development. The approach focuses ...
Andreas Birrer, Thomas Eggenschwiler
EUROSYS
2006
ACM
15 years 3 months ago
K42: building a complete operating system
K42 is one of the few recent research projects that is examining operating system design structure issues in the context of new whole-system design. K42 is open source and was des...
Orran Krieger, Marc A. Auslander, Bryan S. Rosenbu...
AGS
2009
Springer
15 years 4 months ago
Intelligent Agent Modeling as Serious Game
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
D. W. F. van Krevelen
AVI
2008
15 years 18 hour ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
SODA
2000
ACM
122views Algorithms» more  SODA 2000»
14 years 11 months ago
Cooperative facility location games
The location of facilities in order to provide service for customers is a well-studied problem in the operations research literature. In the basic model, there is a predefined cos...
Michel X. Goemans, Martin Skutella